|Replace sounds for inbuilt games in T68i|
During startup all games check the filesystem for game sound files, format supported are .imy and .amr files.
Note: This information was taken from the christersson.org website.
Generic sound files used by all games
|game_start||When the game starts|
|game_terminate||When the game ends|
Below are additional sound filenames specific for use with a game and if exists is used in addition to the generic sound filenames described above. The "game_<gamename>_start" file if exist is used instead of the generic "game_start" file.
|game_tetris_start||When the game starts|
|game_newlev||When you enter a new level|
|game_drop||When you make a drop|
|game_shiphit||Hit a ship|
|game_shipmiss||Missed a ship|
|game_q_start||When the game starts|
|game_fanfare||When you have completed a level|
|game_q_move||When a ball is moved|
|game_q_bounch||When a ball bounch|