Replace sounds for inbuilt games in T68i |
During startup all games check the filesystem for game sound files, format supported are .imy and .amr files.
Note: This information was taken from the christersson.org website.
Generic sound files used by all games
Filename | Description |
game_start | When the game starts |
game_terminate | When the game ends |
game_gameover | At gameover |
game_lifelost | Lifelost |
game_clrhiscore | Clear highscore |
game_showhiscore | Show highscore |
Below are additional sound filenames specific for use with a game and if exists is used in addition to the generic sound filenames described above. The "game_<gamename>_start" file if exist is used instead of the generic "game_start" file.
Tetris
Filename | Description |
game_tetris_start | When the game starts |
game_newlev | When you enter a new level |
game_drop | When you make a drop |
Naval fleet
Filename | Description |
game_shiphit | Hit a ship |
game_shipsunk | Ship sinks |
game_shipmiss | Missed a ship |
game_shipwin | Win |
game_shiploose | Loose |
Erix
Filename | Description |
game_bounce | Bounce |
game_crash | Crash |
game_fill | Fill |
Q
Filename | Description |
game_q_start | When the game starts |
game_fanfare | When you have completed a level |
game_q_move | When a ball is moved |
game_q_bounch | When a ball bounch |